Animation preproduction · Production guide

Check screen direction and the 180-degree line on a storyboard

Camera positions on both sides of the action axis
Original study · Camera positions on both sides of the action axis

Draw a floor-plan line between the observer and the doorway. Label camera A and its matching shoulder view. Add one deliberate reverse angle that crosses the axis.

Input and decision

Use a plan view of a doorway and a watcher. Mark which side of their line each camera occupies before drawing the corresponding view.

Set up the comparison

Read the cut with arrows indicating gaze and travel. Crossing the axis can be deliberate, but the viewer needs enough visual information to reorient.

Make the comparison

Cover the arrows and show A, B and X in sequence. Ask a viewer where the door is after each cut, then check the answer against the plan.

Worked record

The downloadable worksheet includes the records below and a blank row for your own project.

Filled review record
ShotCamera sideLook directionTravel directionBridge shot
ASouth of axisScreen rightScreen rightNo
BSouth of axisScreen leftSame physical directionNo
XNorth of axisAppears reversedNeeds resetRe-establish the room

Check the result

Place the two matching panels beside the crossing example. If the viewer suddenly reads the character as moving backwards, add a re-establishing shot or revise the angle.

Hand off the revision

Label X as the counterexample. Include the plan alongside the accepted shot pair so a new artist can recover the camera side.

Review question

How do I distinguish an eyeline change from crossing the axis?

A and B remain on one side of the axis while X deliberately crosses it. Mark eyeline and travel separately and compare the camera locations on the plan.

Use the task on your own brief

Use a copy of the worksheet to keep the project’s source files, reviewed options and decisions together.